MW4
Match rules for every active Call of Duty: Modern Warfare 4 ruleset. Rules are final before check-in opens.
Series format
Hardpoint
Score limit 250, Time limit 10 min
Maps: Lotus, Lithium, Munition, Reactor U92, Rooftops, Sentry
Search & Destroy
Score limit 6
Maps: Lotus, Munition, Reactor U92, Rooftops, Silkworm
Hijack
Maps: Lotus, Lithium, Munition
Banned items and settings
Series order: Hardpoint, Search & Destroy, Hijack, Hardpoint, Search & Destroy. Higher seed hosts. A player who drops in the first minute (or before the first kill in S&D) may restart once per map.
Search & Destroy
Maps: Lotus, Munition, Reactor U92, Rooftops, Silkworm
Banned items and settings
Series format
Hardpoint
Maps: Lotus, Lithium, Munition, Reactor U92, Rooftops, Sentry
Search & Destroy
Maps: Lotus, Munition, Reactor U92, Rooftops, Silkworm
Series format
Rosters and substitutes
Hardpoint
Score limit 250, Time limit 10 min
Maps: Lotus, Lithium, Munition, Reactor U92, Rooftops, Sentry
Hijack
Maps: Lotus, Lithium, Munition
Banned items and settings
Series order: Hardpoint, Search & Destroy, Hijack (Bo5 adds Hardpoint, Search & Destroy). The team not hosting a map picks that map and their starting side. The Search & Destroy winner hosts map 3. A deciding last map is hosted by the team with more combined rounds/points; if tied, the map 1 host. 15 minutes to be ready after the scheduled time or it's a no-show.
Search & Destroy
Score limit 6
Maps: Lotus, Munition, Reactor U92, Rooftops, Silkworm
Hijack
Maps: Lotus, Lithium, Munition
Banned items and settings
Bo3 is Hardpoint, Search & Destroy, Hijack; Bo5 adds Hardpoint, Search & Destroy; Bo7 keeps cycling the three modes. A player who drops in the first minute (or before the first kill in S&D) may restart once per map.